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38 subjects · 13 pro-AI · 24 anti-AI
Showing 38 profiles · 13 pro-AI · 24 anti-AI · 1 neutral
Voice Actress and CEO of Ethovox
BAFTA-winning voice actress (Firewatch, The Owl House) who, after finding her voice cloned without consent, co-founded Ethovox — an actor-owned AI voice company built on consent, control and compensation.
Co-founder of Valve
The co-founder of Valve and creator of Steam calls AI a technology transition on par with the computer and the internet — “a cheat code for people who want to take advantage of it” — while Steam now welcomes disclosed AI-built games.
Game Director
The auteur behind Metal Gear Solid and Death Stranding thinks of AI “as more of a friend” — a creative collaborator he wants handling the tedious work of game development so human vision can stay in charge.
Programmer & AGI Researcher
The legendary programmer behind Doom and Quake now works on artificial general intelligence at his startup Keen Technologies — and publicly defends AI as the latest in a long line of “power tools” that have driven all progress in computing.
Co-Creator of Doom & Quake
The id Software co-founder behind Doom, Quake, and Wolfenstein 3D. Calls AI “the single greatest tech leap since the Internet” and uses it as a research super-tool — while keeping generative AI entirely out of Romero Games’ development and demanding ethical training data.
Head of Naughty Dog
The Last of Us creator became gaming’s strangest AI flashpoint: Sony published — then retracted — an interview quoting him hailing an AI content revolution, while his underlying optimism about AI as a creative tool stands.
Designer of Populous and Fable
The god-game pioneer behind Populous and Fable predicts AI will generate “huge parts” of future games and let anyone conjure one from a single prompt — though by 2026 he conceded today’s AI is not yet good enough to use.
CEO of Microsoft Gaming
The head of Xbox and CEO of Microsoft Gaming. Unveiled Muse, Microsoft’s generative AI gameplay model, and champions AI as a way to rescue classic games trapped on dead hardware — a vision game preservationists have loudly rejected.
Founder of Larian Studios (Baldur’s Gate 3)
The Belgian founder and creative head of Larian Studios, whose Baldur’s Gate 3 swept 2023’s Game of the Year awards. Defended his studio’s use of machine-learning tools in early ideation against fierce backlash, calling it irresponsible not to evaluate new technologies.
Co-Creator of Fallout
The creator, producer, and lead programmer of the original Fallout, later co-director of The Outer Worlds. Says he is “looking forward” to a generative-AI future where games simply generate new content on demand — a vision that drew heavy community backlash.
CEO of Epic Games
Founder and CEO of Epic Games, maker of Unreal Engine and Fortnite. When artists staged mass protests against AI art on Epic-owned ArtStation in 2022, Sweeney refused a blanket ban — and has argued ever since that AI is the next tool in every creator’s toolbox.
Director at Bethesda Game Studios
The Bethesda director behind Skyrim, Fallout 3, and Starfield. Says AI is “certainly not a fad” and confirms it is part of Bethesda’s toolset for building and checking its worlds — while insisting it generates nothing creative in his games.
Creator of The Sims
The designer of SimCity, The Sims, and Spore is betting his late career on AI: his Gallium Studios is building Proxi, a life-sim that uses AI to map the player’s own memories and mind.
Director of NieR: Automata
The masked auteur behind NieR: Automata delivers the AI debate’s bleakest weather report — creators unemployed, storytellers reduced to bards within 50 years — as pure forecast, with no campaign for or against.
Voice Actor & Writer
Acclaimed voice actor — Aloy in Horizon, Chloe in Life is Strange — and Emmy-nominated writer who has become a leading voice in the SAG-AFTRA video game strike, demanding consent and compensation before any AI replica of a performer is made.
Game Writer & Narrative Designer
Co-creator and former lead writer of BioWare’s Dragon Age series, now an independent studio founder, who has called generative AI in game development a “virulent plague” and warned it will hollow out the entry-level jobs that train the next generation of developers.
Indie Game Developer (DUSK, Iron Lung)
Indie developer behind DUSK and Iron Lung, credited with revitalizing the boomer-shooter genre. Dismisses generative AI as a machine for “subpar stock photos, buggy code,” and a signal to players that a developer doesn’t care.
Game AI Programmer
A veteran game AI programmer and author who, from inside the discipline, used a GDC 2025 talk to warn that generative AI threatens “the death of art” — arguing the technology is purely derivative and should uplift artists, not replace them.
Creator of Stardew Valley
The solo developer behind Stardew Valley (as ConcernedApe) has pledged that his games will always be AI-free, saying that using generative AI means offloading creativity to an algorithm instead of a human being.
Game-Dev Tools Creator & Educator
Swedish game developer behind Shader Forge and Shapes and one of the most beloved math educators in game development. Her 2025 video essay “Generative AI is a Parasitic Cancer” became a defining statement of the anti-AI position in gamedev.
Indie Game Marketplace
The scrappy indie-game marketplace became one of the first storefronts to force generative-AI disclosure: since November 2024, untagged AI-made assets are de-indexed from its browse pages, citing “legal ambiguity” around AI content rights.
Game Studio Founder
Software engineer and founder of the indie studio behind Derby Creek, who banned generative AI across his team from day one — even firing developers who used it — arguing that the handmade feel of a game cannot be prompted into existence.
Voice Actress
Legendary game voice actress — Mass Effect’s Commander Shepard — who calls unauthorized AI voice cloning theft, struck in the 2024 SAG-AFTRA video-game walkout, and demands consent and pay for any digital replica.
Game Designer & Programmer
Creator of Braid and The Witness, and indie gaming’s most exacting programmer — a caustic critic who says AI-generated code is very low quality, not understood even by the AIs that wrote it, and a driver of skill decay.
Video Game Composer
BAFTA-winning composer of the Killzone and Horizon games, who told Edge magazine that using generative AI for creative art feels “insane,” and criticized major AI companies for training on artists’ work first and worrying about licensing later.
Tekken Series Director & Producer
The face of Tekken for three decades, Harada has publicly dismantled AI-generated fan videos of his series — arguing they exist only by training on his team’s work — and mocked the gap between AI hype and reality.
Independent Game Designer
Reclusive designer of the celebrated indie games Papers, Please and Return of the Obra Dinn, who says he now won’t even discuss his work in progress for fear it will be “slurped up by AI” or copied.
Art Educator & Former Blizzard Artist
Ex-Blizzard senior artist turned YouTube art educator (1.9M subscribers) and Cubebrush founder. Calls generative image models engines built on art “taken without permission” — and now poisons his own drawings with Nightshade before posting them, hoping to “do maximum damage.”
Creator of Minecraft
The Swedish programmer who created Minecraft and sold Mojang to Microsoft for $2.5 billion. Now one of gaming’s bluntest AI critics, declaring that anyone advocating AI-written code is “either incompetent or evil.”
Video Game Company
The maker of Mario and Zelda told shareholders in 2024 that it is not using generative AI in its games, citing intellectual-property concerns and pledging to keep delivering value “unique to Nintendo” through human craft.
The legendary composer of the Final Fantasy series, widely regarded as one of the greatest video game musicians of all time, who says he has never used generative AI and never will — because the hardship of creating something yourself is what makes it rewarding.
Streamer & Game Developer
The ex-Blizzard developer behind Heartbound became one of Twitch’s biggest gamedev voices — and one of generative AI’s loudest in-platform critics, auto-timing-out an allegedly AI-made Twitch emote and declaring that generative AI “makes you look like a clown.”
Indie Game Developer & Advocate
The Vlambeer co-founder and indie ambassador refuses generative AI — “I like my job” — and warns it is brewing “the collapse of the junior pipelines” that the game industry needs to survive.
Creator of Mario & Zelda
The legendary Nintendo designer behind Mario, Donkey Kong, and The Legend of Zelda. As the industry stampedes toward AI, he says Nintendo “would rather go in a different direction” — betting on its veteran developers instead.
Voice Actor
Guinness-record-holding video game voice actor — Spike Spiegel in Cowboy Bebop, Wolverine, countless game roles — who publicly rejected a union-brokered AI voice deal, insisting no one in the voice community had approved handing their livelihoods to AI.
Co-Creator of Dwarf Fortress
The mathematician behind Dwarf Fortress — the legendarily deep simulation that helped inspire Minecraft — is openly exhausted by generative AI, which he calls depressing tech that produces shoddy work and still takes people’s jobs.
Awards Ceremony
An annual indie-focused awards show produced by the team behind Six One Indie. It enforces a blanket ban on generative AI — a policy that, at its December 2025 ceremony, led it to strip Clair Obscur: Expedition 33 of its Game of the Year win hours after handing it out.
CEO, Hooded Horse
Co-founder and CEO of indie strategy-game publisher Hooded Horse (Manor Lords, Against the Storm), who wrote a no-generative-AI clause into the studio’s contracts and urges developers to keep AI out of their process entirely.